![]() ![]() I honestly would prefer a well told story for a human adventurer over the half-hearted implementation of cosplay races that never have any meaningful context to the environment. how many stories there feature exclusively the human race and still manage to provide a colorful selection of interesting character cast without tinting them red, blue and black with tails, wings or scales? Have a look at the nextbest movie, book or just a comic strip on the web if you dont own any of the previous. If someone needs to be a fiendish spawn from hell or a renegade coal elf from the underdark to differ from the bulk of people around and become a memorable figure of fantasy literature or gaming that makes for a really depressing testimony of nonexistent imagination. Not on launch date anyway.įinally I would like to point out the tendency to replace unique character personalities with weird race archeytypes has become saddeningly common over the last years. ![]() #SWORD COAST LEGENDS MODS DRAGONBORN SOFTWARE#Take into account that the game has to recognize the new race or otherwise everyone is going to treat your special drow character just like the average human adventurer too (the infamous "cosplay races" often featured in video games) so unless it makes for a noticeable selling point such an amount of extra work is not feasable for a small software company. Take into account the effort and investment to implement a new race and re-balance the game to provide a proper challenge without imbalancing it to the others. So the only logical consequence can be that "popular" (or "overused" depending on point of view) subraces like drow or tieflings will be first in line to consider for adding into the game. Naturally the developers will have to add those aspects that reach a maximum number of customers because that directly increases their profit. back on topic of the video game at hand here. ![]() Anything else would be contraproductive from a business point of view after all.Īnd speaking of which. So the obvious consequences can only be more attempts to adjust the product more towards the customers expectations. And if we take a look on the PnP products on offer I would presume to consider these radical "streamlining" changes didnd quite please the audience as much as the publishers had hoped. At some point every customer has to accept that the primary purpose of selling a product is to make profit. Wether one wants to like that or not is a matter of personal taste of course but given fact is the revenue obviously didnd favor those brutal changes, otherwise they wouldnd have to row back as they did with certain aspects after all. video games as well than the target group of the more seasoned 3rd edition back in its day. The traditional background lore of the Forgotten Realms has been raped upside down and back over again through the releases of the recent editions in a rather pityful attempt to "streamline" the chaotic mess into a neat little package to serve for an audience generation that grew up on different fantasy images in TV, comic books and. but wasnt this forum supposed to be about a video game? Astonishing to observe how civil discussion on completely moot topics such as other peoples version of entirely imaginatory fantasy races unfolds here. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |